Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


CastRay(CastRayInput)

Calculate if a world ray intersects the geometry. See PhysicsQuery.CastResult.
Read time 1 minuteLast updated 11 days ago

Definition

public readonly PhysicsQuery.CastResult CastRay(PhysicsQuery.CastRayInput castRayInput)

Parameters

castRayInput

The configuration of the ray to cast.

Returns

Type

Description

CastResultThe results of the intersection test.