setBits
Gets an enumerable group of bits that are currently set (1). The bits are returned in ascending bit-index order. This uses PhysicsMask.SetBitIterator.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public readonly PhysicsMask.SetBitIterator setBits { get; }