resetBits
Gets an enumerable group of bits that are currently reset (0). The bits are returned in ascending bit-index order. This uses PhysicsMask.ResetBitIterator.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public readonly PhysicsMask.ResetBitIterator resetBits { get; }