type
A body is one of these three body types, Dynamic, Kinematic or Static, each of which determines how the body behaves in the simulation.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public PhysicsBody.BodyType type { get; set; }