gravityScale
Scales the world gravity that is applied to this body. Setting the gravity scale to zero stops any gravity being applied. Likewise, a negative value inverts gravity. See PhysicsWorld.gravity.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Property
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
public float gravityScale { get; set; }