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Unity Engine


trainingDataDestination

Determines the name of the destination folder for the exported textures. (Editor only).
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Warning
Deprecated. Training data export for baked lighting is deprecated.
public string trainingDataDestination { get; set; }

Remarks

For example, "myProject/30samples" would create a folder called “30samples”in the root-level Project folder. To be able to export textures, see LightingSettings.exportTrainingData.