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Unity Engine


UpdatePrefabInstancesEventArgs(Scene, ReadOnly)

Constructs a new instance.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public UpdatePrefabInstancesEventArgs(Scene scene, NativeArray<int>.ReadOnly instanceIds)

Parameters

scene

The scene containing all of the prefab instances that have been updated.

instanceIds

The instance ID for each root GameObject of the prefab instances that have been updated.