BuildAssetBundlesParameters
Provide various options to control the behavior of BuildPipeline.BuildAssetBundles.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor
public struct BuildAssetBundlesParameters
Remarks
Additional Resources: BuildPipeline, EditorUserBuildSettings, EditorBuildSettings, BuildPlayerOptions
Properties
Property | Description |
|---|---|
| bundleDefinitions | Array defining the name and contents of each AssetBundle. (optional) |
| extraScriptingDefines | User-specified preprocessor defines used while compiling assemblies during the AssetBundle build. (optional) |
| options | Flags from the BuildAssetBundleOptions enum. (optional) |
| outputPath | Output path for the AssetBundles. |
| subtarget | The subtarget to build. (optional) |
| targetPlatform | The BuildTarget to build. (optional) |