ChangeSceneEventArgs
A change of this type indicates that an open scene has been changed ("dirtied") without any more specific information available. This happens for example when EditorSceneManager.MarkSceneDirty is used.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor
public struct ChangeSceneEventArgs
Constructors
Constructor | Description |
|---|---|
| ChangeSceneEventArgs(UnityEngine.SceneManagement.Scene) | Constructs a new instance. |