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Unity Engine

Unity Engine

PickingIncludeExcludeList(List<int>, List<int>, List<int>, List<int>, Allocator)

Construct a PickingIncludeExcludeList.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Warning
Deprecated. PickingIncludeExcludeList is deprecated. Use PickingIncludeExcludeEntityIdList instead.
public PickingIncludeExcludeList(List<int> includeRendererInstanceIDs, List<int> excludeRendererInstanceIDs, List<int> includeEntityIndices, List<int> excludeEntityIndices, Allocator allocator = Allocator.Persistent)

Parameters

includeRendererInstanceIDs

Renderer instanceIDs to be included.

excludeRendererInstanceIDs

Renderer instanceIDs to be excluded.

includeEntityIndices

DOTS Entity indices to be included.

excludeEntityIndices

DOTS Entity indices to be excluded.

allocator

Allocator to use to construct the four NativeArray of the PickingIncludeExcludeList.