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Unity Engine


ChangeGameObjectOrComponentPropertiesEventArgs(int, Scene)

Constructs a new instance.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public ChangeGameObjectOrComponentPropertiesEventArgs(int instanceId, Scene scene)

Parameters

instanceId

The instance ID of the modified GameObject or Component.

scene

The Scene that contains the GameObject associated with the change. If a Component is changed, this is the GameObject to which the component belongs.