Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Conservative command in ShaderLab reference

Reference for the Conservative command in ShaderLab.
Read time 1 minuteLast updated 14 days ago

Enables or disables conservative rasterization.

Render pipeline compatibility

Feature name

Universal Render Pipeline (URP)

High Definition Render Pipeline (HDRP)

Custom SRP

Built-in Render Pipeline

ConservativeYesYesYesYes

Syntax

This command makes a change to the render state. Use it in a
Pass
block to set the render state for that Pass, or use it in a
SubShader
block to set the render state for all Passes in that SubShader.

Signature

Example syntax

Function

Conservative <enabled>
Conservative True
Enables or disables conservative rasterization.

Requires DX 11.3+, or GL_NV_conservative_raster.

Parameters

Parameter

Value

Function

enabled
True
Enables conservative rasterization.
False
Disables conservative rasterization.

Additional resources