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Unity Engine


Custom textures

Resources for importing, converting, and loading textures so that you can use them in shaders and materials.
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Resources for importing, converting, and loading textures so that you can use them in shaders and materials.

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Description

Get started with texturesLearn about texture types, GPU texture formats, and mipmaps.
Import a textureImport an image or movie file as a Texture asset.
Texture arraysResources for creating and using an array of textures with the same size, format and flags.
CubemapsResources for creating and using a collection of six square textures that represent the reflections in an environment, and form an imaginary cube around a GameObject.
3D texturesResources for creating and using a bitmap image that contains information in three dimensions, for example to create volumetric effects, 3D meshes, or animated textures.
Rendering to a textureTechniques for rendering a camera view to a render texture, or using a shader to draw to a texture.
Playing video in Movie TexturesResources for importing a video file into Unity as an animated texture, and playing it back.
Texture optimizationTechniques for speeding up texture loading, and reducing how much memory textures use.
Textures referenceExplore the properties in Texture Import Settings windows to configure how Unity imports and converts textures.

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