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Unity Engine


SetTraversalMode<U>(U, PlayableTraversalMode)

Sets the propagation mode of PrepareFrame and ProcessFrame for the multi-output playable.
Read time 1 minuteLast updated 10 days ago

Definition

SetTraversalMode<T>(T, PlayableTraversalMode)

public static void SetTraversalMode<U>(this U playable, PlayableTraversalMode mode) where U : struct, IPlayable

Parameters

playable

T
The Playable used by this operation.

The new traversal mode.