SetTraversalMode<U>(U, PlayableTraversalMode)
Sets the propagation mode of PrepareFrame and ProcessFrame for the multi-output playable.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
SetTraversalMode<T>(T, PlayableTraversalMode)
public static void SetTraversalMode<U>(this U playable, PlayableTraversalMode mode) where U : struct, IPlayable