GetTraversalMode<U>(U)
Returns the propagation mode for the multi-output playable.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
GetTraversalMode<T>(T)
public static PlayableTraversalMode GetTraversalMode<U>(this U playable) where U : struct, IPlayable
Parameters
Returns
Type | Description |
|---|---|
| PlayableTraversalMode | Traversal mode (Mix or Passthrough). |