RemoveNode(AccessibilityNode, bool)
Removes the node from the hierarchy. Can also optionally remove nodes under the given node depending on the value of the removeChildren parameter.
Read time 1 minuteLast updated 16 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Accessibility
- Assembly: UnityEngine.AccessibilityModule
public void RemoveNode(AccessibilityNode node, bool removeChildren = true)
Parameters
The node to remove.
Default value is . If removeChildren is , Unity grafts the child nodes to the parent.
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