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Unity Engine


AddNode(string, AccessibilityNode)

Creates and adds a new node with the given label in this hierarchy under the given parent node. If no parent is provided, the new node is added as a root in the hierarchy.
Read time 1 minuteLast updated 17 days ago

Definition

public AccessibilityNode AddNode(string label = null, AccessibilityNode parent = null)

Parameters

label

A label that succinctly describes the accessibility node.

The parent of the node being added. When the value given is
null
, the created node is placed at the root level.

Returns

Type

Description

AccessibilityNodeThe node created and added.