AddNode(string, AccessibilityNode)
Creates and adds a new node with the given label in this hierarchy under the given parent node. If no parent is provided, the new node is added as a root in the hierarchy.
Read time 1 minuteLast updated 17 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Accessibility
- Assembly: UnityEngine.AccessibilityModule
public AccessibilityNode AddNode(string label = null, AccessibilityNode parent = null)
Parameters
A label that succinctly describes the accessibility node.
The parent of the node being added. When the value given is , the created node is placed at the root level.
nullReturns
Type | Description |
|---|---|
| AccessibilityNode | The node created and added. |