operator !=(ShaderMessage, ShaderMessage)
Returns true if any of the elements of the two arguments are not equal.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Operator
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool operator !=(ShaderMessage left, ShaderMessage right)
Parameters
Returns
Type | Description |
|---|---|
| bool |