renderedPickingIndexCount
The number of consecutive picking indices used during the current HandleUtility.RenderPickingCallback.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public int renderedPickingIndexCount { get; }
Remarks
If you return a RenderPickingResult struct with 0 count, the rendering is considered a RenderPickingResult.NoOperation and the resolve callback is not called, even if you did render something.