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Unity Engine


PickingIncludeExcludeList(List<int>, List<int>, List<int>, List<int>, Allocator)

Construct a PickingIncludeExcludeList.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public PickingIncludeExcludeList(List<int> includeRendererInstanceIDs, List<int> excludeRendererInstanceIDs, List<int> includeEntityIndices, List<int> excludeEntityIndices, Allocator allocator = Allocator.Persistent)

Parameters

includeRendererInstanceIDs

Renderer instanceIDs to be included.

excludeRendererInstanceIDs

Renderer instanceIDs to be excluded.

includeEntityIndices

DOTS Entity indices to be included.

excludeEntityIndices

DOTS Entity indices to be excluded.

allocator

Allocator to use to construct the four NativeArray of the PickingIncludeExcludeList.