ChangeGameObjectStructureHierarchyEventArgs(int, Scene)
Constructs a new instance.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Constructor
- Namespace: UnityEditor
- Assembly: UnityEditor
public ChangeGameObjectStructureHierarchyEventArgs(int instanceId, Scene scene)
Parameters
The instance ID of the GameObject that has been changed.
The Scene containing the GameObject that has been changed.