ChangeChildrenOrderEventArgs(int, Scene)
Constructs a new instance.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Constructor
- Namespace: UnityEditor
- Assembly: UnityEditor
public ChangeChildrenOrderEventArgs(int instanceId, Scene scene)
Parameters
The instance ID of the parent GameObject whose children have been reordered. Note that this is not the instance ID of the Transform component.
The Scene containing the GameObject whose children were reordered.