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Unity Engine


ChangeChildrenOrderEventArgs(int, Scene)

Constructs a new instance.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public ChangeChildrenOrderEventArgs(int instanceId, Scene scene)

Parameters

instanceId

The instance ID of the parent GameObject whose children have been reordered. Note that this is not the instance ID of the Transform component.

scene

The Scene containing the GameObject whose children were reordered.