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Decals in the Built-In Render Pipeline

Techniques for using a Projector component in the Built-In Render Pipeline.
Read time 1 minuteLast updated 19 days ago

Techniques for using a Projector component to project materials onto other GameObjects in the Built-In Render Pipeline.

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Description

Prepare materials for projectionConfigure materials correctly for projection by the Projection component, and view examples of this implementation in the Unity Standard Assets.
Projector component referenceExplore the properties in the Projector component to configure a material's projection onto a surface.

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