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Generate Visual Studio projects, debug the Windows Player, and troubleshoot D3D12 GPU crashes on Windows.
Read time 1 minuteLast updated 11 days ago

Generate Visual Studio projects, debug the Windows Player, and troubleshoot D3D12 GPU crashes on Windows.
Visual Studio generates projects for source-level debugging, and the Windows debugging tools diagnose crashes, including D3D12 GPU crashes. The integrity level the Player runs at also affects which files your application can access.
The following topics cover each of these areas.

Topic

Description

Visual Studio project generation for Windows StandaloneGenerate and use Visual Studio projects for Windows Standalone builds.
Unity debugging guide for WindowsUse Windows debugging tools to resolve errors and bugs in your Unity application or the Unity Editor.
Windows integrity controlUnderstand the effects of running the Windows Player at a low integrity level.
IL2CPP Scripting BackendUse IL2CPP with the Windows Player and add compatible C++ source code plug-ins to your build.
Troubleshoot D3D12 GPU crashes on WindowsIdentify and fix D3D12 GPU crashes when you develop for Windows.

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