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Use your native plug-in for iOS

Configure your project to use your native plug-in in your iOS project.
Read time 1 minuteLast updated 14 days ago

Enable your iOS project to use your native plug-in.
To use your native plug-in in an iOS project in Unity, you must ensure you configure your project appropriately:

Topic

Description

Call native plug-ins for iOSWrap native code in C# layer to only run code when using an iOS device.
Callback from native codeUnderstand how to use native-to-managed callback functionality.
Automated plug-in integrationConfigure your project to use automated plug-in integration in XCode.
Unity native plug-in example for iOSUse the native plug-in example to understand how to develop a plug-in with Swift or Objective-C.