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Unity Engine


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Unity Engine


Graphics for Android

Contains Android-specific graphics information.
Read time 1 minuteLast updated 12 days ago

This section of the User Manual contains Android-specific graphics information.
Android device hardware capabilities vary between models, and there are many different Android models on the market. This is important to consider when you develop graphics features and write shaders.

Topic

Description

Screen configurationContains information on screen-related features such as application orientation and multi-window mode.
Single-pass stereo instancingExplains how to use single-pass stereo rendering in your Android application.
Framebuffer orientationExplains how to manually match the application's frame buffer to the Android device's native orientation.
Allow or deny Vulkan API usageExplains how to allow or deny Android devices to run your Unity application with Vulkan API using Android Vulkan Allow and Deny Filter Lists.