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Unity Engine


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Unity Engine


Terrain

Information on Unity's built-in Terrain features. These consist of tools that let you create and modify landscapes in the Unity Editor, and runtime features that optimize Terrain rendering.
Read time 1 minuteLast updated 14 days ago

The Unity Editor includes a built-in set of Terrain features that you can use to add landscapes to your game. In the Unity Editor, you can create multiple Terrain tiles, adjust the height or appearance of your landscape, and add trees or grass to it. At runtime, Unity optimizes built-in Terrain rendering for efficiency. The pages in this section explain the built-in options available for Terrain and how to use them.

Topic

Description

Creating and editing TerrainsAdd and edit Terrain GameObjects
Create Neighbor TerrainsCreate adjacent Terrain tiles
Terrain toolsUse Terrain painting tools
Terrain LayersCreate Terrain Layers
BrushesUnderstand Brushes and Brush settings
TreesCreate and customize Trees
Wind ZonesAdjust Wind Zone settings
Grass and other detailsAdd and remove paint details
Working with HeightmapsImport and export heightmaps
Terrain Settings referenceAdjust the Terrain settings
Using Terrain at runtimeCreate Terrain dynamically at runtime

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