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Unity Engine


Configure culling with the CullingGroup API

Integrate your own systems into Unity's culling and level of detail (LOD) pipelines.
Read time 1 minuteLast updated 23 days ago

Resources for integrating your own systems into Unity's culling and level of detail (LOD) pipelines.

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Description

CullingGroup APILearn about using the CullingGroup API to create culling groups, for example to simulate a crowd of people or build a particle system.
Create a Culling GroupCreate and populate an array of bounding spheres that contain scene objects.
Get culling resultsCheck the visibility and distance of scene objects.