Filter
Struct
Read time 1 minuteLast updated 18 hours ago
Inherited Members
- Equals(object)
- GetHashCode()
- ToString()
- Equals(object, object)
- GetType()
- ReferenceEquals(object, object)
Namespace: UnityEngine.Pixyz.Scene
[Serializable]public struct Filter
Constructors
Filter(Filter)
Parameterspublic Filter(Filter o)
Type | Name | Description |
|---|---|---|
| Filter | o |
Fields
id
Returnspublic uint id
Type | Description |
|---|---|
| uint |
name
Returnspublic string name
Type | Description |
|---|---|
| string |
expr
Returnspublic string expr
Type | Description |
|---|---|
| string |