Asset package Asset Store publishing workflow
You can create an asset package from assets that you own and make it available to download on Unity's Asset Store.
Read time 1 minuteLast updated a month ago
To do this, follow the Asset Store publishing workflow which requires personal information, information about your , and approval from Unity's Asset Store team.
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Prerequisites
To publish assets to the Asset Store, you must first create the following:
Publish an asset package to the Asset Store
To create and publish assets as an asset package (), do the following:
.unitypackage-
In the publisher portal, create a package draft.
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In the Unity Editor:
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In the publisher portal:
When your package is available on the Asset Store, you can manage it in the following ways:
- Update an Asset Store package
- Manage Asset Store package sales and revenue
- Deprecate an Asset Store package
- Add a user to a publisher profile