Introduction to publishing Asset Store packages
Understand the differences between publishing asset packages and Unity Package Manager packages on the Asset Store.
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The Asset Store supports packages in the asset package (
.unitypackage- Asset packages: Best for one-off imports or sharing assets without setting up a package registry and requires fast one-off iterations. It is suited for content assets such as 3D models, UI elements that end players interact with. For more information about publishing packages, refer to Publish an asset package on the Asset Store.asset
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- Unity Package Manager (UPM) packages: Can be versioned, and excluded from source control. Use UPM when you need , dependency management, or plan to maintain the package across multiple projects. For more information about publishing UPM packages, refer to Publish a UPM package on the Asset Store.version control
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