Testing your Unity Ads integration
Important: You must enable test mode before testing ads integration, to avoid getting flagged for fraud.
Prior to publishing your game, enable test mode by following these steps:
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From the Monetization dashboard, select your project.
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Under CURRENT PROJECT, select Settings from the secondary navigation bar.
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Scroll down to the Test mode section.
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Edit either the Apple App Store or Google Play Store depending on which device you want to enable the test mode.
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Select the Override client test mode checkbox, then select the Force test mode ON for all devices radio button.
Run your project and test your ads implementation.