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In-App Purchasing

In-App Purchasing

Get started with Unity IAP

Follow this workflow to install the In-App Purchasing package and configure Unity IAP for your project.
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This guide goes through the initial setup for Unity In-App Purchasing (IAP). To successfully use Unity IAP, perform the following actions:

Prerequisites

Before you begin, ensure you meet the following requirements:
  • A Unity project running on a supported Unity version.
  • A project linked to a Unity Project ID in the Unity Editor (Services > General Settings).

Install the IAP package

To begin using the IAP SDK, install the In-App Purchasing package.
  1. In the Unity Editor, select Window > Package Manager.
  2. Select the Unity Registry tab.
  3. Search for In-App Purchasing (or com.unity.purchasing).
  4. Select the package, then select Install.

Enable and configure the IAP service for your project

  1. In the Unity Editor, select Services > General Settings. Unity opens the Services General Settings page.
  2. Select your organization from the Organization dropdown.
  3. Choose whether to link an existing cloud project or create a new one for this Unity project:
    • To link an existing cloud project, select the project from the Cloud project dropdown and select Link Unity project to cloud project.
    • To create a new project, select Create a new cloud project and follow the steps.
  4. The Unity Project ID appears.
  5. Answer the COPPA compliance question.
  6. From the left navigation menu, select Services > In-App Purchasing.
  7. Use the toggle next to In-App Purchases to enable IAP.