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Unity Engine

ShouldGroupUpdate(ComponentSystemGroup)

Determines whether a system group should proceed with its update, and also how many times it should update per frame.
阅读时间1 分钟最后更新于 19 天前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
bool ShouldGroupUpdate(ComponentSystemGroup group)

Parameters

The system group to check

Returns

Type

Description

boolTrue while the
group
should update its member systems, and then false once the group should no longer update for this frame. Note: This is called infinitely until it returns false.