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Unity Engine

Unity Engine

ICleanupSharedComponentData

An interface for a shared component that must be removed individually after its entity is destroyed.
阅读时间1 分钟最后更新于 19 天前

Definition

  • Type: Interface
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public interface ICleanupSharedComponentData : ISharedComponentData, IQueryTypeParameter

Remarks

Cleanup components should only be added to individual entities at runtime. They will not be serialized during the baking process, will not be copied to entity instances during instantiation, and are not included when entities are copied between Worlds. See Cleanup Shared Components for additional information.