inFixedTimeStep
Returns true if called inside a fixed time step callback (like MonoBehaviour's MonoBehaviour.FixedUpdate() ), otherwise returns false (Read Only).
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool inFixedTimeStep { get; }