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Unity Engine

Unity Engine

OcclusionArea

OcclusionArea is an area in which occlusion culling is performed.
阅读时间6 分钟最后更新于 24 天前

Definition

警告
Deprecated. Occlusion Area is deprecated. Use GPU Occlusion Culling instead. #from(6000.7)
public sealed class OcclusionArea : Component

Properties

Property

Description

centerCenter of the occlusion area relative to the transform.
sizeSize that the occlusion area will have.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.