ApplyDelayedHeightmapModification()
Update the terrain's LOD and vegetation information after making changes with TerrainData.SetHeightsDelayLOD.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public void ApplyDelayedHeightmapModification()