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Unity Engine

Unity Engine

materialTest

A Material-based test used in RayTracingAccelerationStructure.CullInstances.
阅读时间1 分钟最后更新于 1 个月前

Definition

public RayTracingInstanceCullingMaterialTest materialTest

Remarks

This test can be used to ignore Materials that don't support ray tracing. If the test fails, the Renderer or the sub-mesh that uses the Material will be ignored when building the acceleration structure.
Additional Resources: RayTracingAccelerationStructure.