文档

Unity Engine

Unity Engine

RayTracingInstanceCullingShaderTagConfig

A Shader Tag configuration used by RayTracingAccelerationStructure.CullInstances to filter and classify Materials.
阅读时间1 分钟最后更新于 1 个月前

Definition

public struct RayTracingInstanceCullingShaderTagConfig

Remarks

Fields

Value

Description

tagIdA shader tag id. Use ShaderTagId constructor to create one (e.g. ShaderTagId("RenderPipeline").
tagValueIdA shader tag id value. Use ShaderTagId constructor to create one (e.g. ShaderTagId("UltraHDRP").