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Unity Engine

Unity Engine

lodCrossFadeStencilMask

32-bit stencil bits for LOD Cross Fade Dithering with Stencil type.
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Definition

public int lodCrossFadeStencilMask { get; set; }

Remarks

In the draw calls of the objects which are not cross-facing with stencil type, this value should be set to zero, which disables LOD Cross Fade Dithering with Stencil type.