GetSliceIndex()
Returns the slice index of the culled view. The slice index depends on the view type. For cameras, the slice index is always zero. For cascaded shadow maps, it is equal to the index of the cascade.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public int GetSliceIndex()
Returns
Type | Description |
|---|---|
| int |