文档

Unity Engine

Unity Engine

useNormalAngle

Sets the contact filter to filter the results by the collision's normal angle using ContactFilter2D.minNormalAngle and ContactFilter2D.maxNormalAngle.
阅读时间1 分钟最后更新于 21 天前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool useNormalAngle