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Unity Engine

Unity Engine

maxNormalAngle

Sets the contact filter to filter the results to only include contacts with collision normal angles that are less than this angle.
阅读时间1 分钟最后更新于 21 天前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public float maxNormalAngle

Remarks

This is only used if ContactFilter2D.useNormalAngle is true. If the
maxNormalAngle
is set to -Mathf.Infinity or Mathf.Infinity then the highest possible angle is used.
Additional Resources: ContactPoint2D.normal