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Unity Engine

Unity Engine

operator /(Color, float)

Divides color a by the float b. Each color component is scaled separately.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Color operator /(Color a, float b)

Parameters

Returns

Type

Description

Color

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { Color grayColor = Color.white / 2; }}