IsUserActive
Whether the developer-defined activity condition reports activity this frame. Uses AdaptivePerformanceIdleTimeTracker.IsUserActiveProvider.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public static bool IsUserActive { get; }