SetName(string, int)
Set the name of the world, truncated to PhysicsConstants.MaxWorldNameLength characters. The name of the PhysicsWorld.defaultWorld cannot be set and will always be "Default World".
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void SetName(string name, int ownerKey = 0)
Parameters
Remarks
See PhysicsWorld.GetName.