ClearDrawSelected()
Clear the selected drawing state on every body, shape and joint in the world.
阅读时间1 分钟最后更新于 24 天前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void ClearDrawSelected()
Remarks
This clears every selected drawing state in the world regardless of who set it. See PhysicsBody.selectedDrawing, PhysicsShape.selectedDrawing and PhysicsJoint.selectedDrawing.