hugeWorldExtent
Gets what physics considers a large extent in the world. Positions greater than approximately 16km will have precision problems, so 100km as a limit should be fine in all cases. This is used to detect bad values. This value is 100000.0f * PhysicsWorld.lengthUnitsPerMeter.
阅读时间1 分钟最后更新于 24 天前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public static float hugeWorldExtent { get; }