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Unity Engine

Unity Engine

GetBatchTransform(ReadOnlySpan<PhysicsBody>, Allocator)

Get the transform for a batch of PhysicsBody.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static NativeArray<PhysicsBody.BatchTransform> GetBatchTransform(ReadOnlySpan<PhysicsBody> bodies, Allocator allocator = Allocator.Temp)

Parameters

The bodies to retrieve the batch of transforms for.

allocator

The memory allocator to use for the results. This can only be Allocator.Temp, Allocator.TempJob or Allocator.Persistent.

Returns

Type

Description

NativeArray<BatchTransform>The batch of transform for the specified bodies.